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	<title>Greylurk &#187; Linux</title>
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	<link>http://greylurk.com</link>
	<description>Ramblings of a distracted techie</description>
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		<title>More Eclipse 3.5 and Flex Builder, for Linux</title>
		<link>http://greylurk.com/index.php/2009/07/more-eclipse-3-5-and-flex-builder-for-linux/</link>
		<comments>http://greylurk.com/index.php/2009/07/more-eclipse-3-5-and-flex-builder-for-linux/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 19:50:38 +0000</pubDate>
		<dc:creator>Adam N.</dc:creator>
				<category><![CDATA[ColdFusion]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[ubuntu]]></category>

		<guid isPermaLink="false">http://greylurk.com/?p=84</guid>
		<description><![CDATA[So after getting Eclipse 3.5 and Flex Builder Plugin for Windows to work last week, I dug in yesterday to get it working on my Ubuntu system. After reading an invaluable tutorial, I was still getting some odd errors where Eclispe appeared to recognize that Flex Builder was present (it was in the About Box), [...]]]></description>
			<content:encoded><![CDATA[<p>So after getting Eclipse 3.5 and Flex Builder Plugin for Windows to work last week, I dug in yesterday to get it working on my Ubuntu system.  After reading <a href="http://blog.danyul.id.au/?p=68">an invaluable tutorial</a>, I was still getting some odd errors where Eclispe appeared to recognize that Flex Builder was present (it was in the About Box), but I couldn&#8217;t get any MXML or AS editors to open.  Poking in to the directory structure, I found that the $ECLIPSE_HOME/links/com.adobe.flexbuilder.feature.core.link file was incorrect.  It appears that Galileo requires the &#8220;path=&#8221; to be prepended to the path for the core plugin, but Adobe&#8217;s default install doesn&#8217;t include that part of the file.  After adding &#8220;path=&#8221; to my link file, it fires up just fine.   Still no design mode, but if we keep bugging Adobe about it, they might add it into Flash Builder 4 for Linux.</p>
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		<title>GNOME# 2 &#8211; The Revenge of the Documentation</title>
		<link>http://greylurk.com/index.php/2006/06/3/</link>
		<comments>http://greylurk.com/index.php/2006/06/3/#comments</comments>
		<pubDate>Sun, 04 Jun 2006 03:34:45 +0000</pubDate>
		<dc:creator>Adam N.</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[gnome]]></category>
		<category><![CDATA[mono]]></category>
		<category><![CDATA[open source]]></category>

		<guid isPermaLink="false">http://www.greylurk.com/wordpress/?p=3</guid>
		<description><![CDATA[So I&#8217;m launching into a project to teach myself Mono/C#/Gnome#, and I have happened back upon the main reason why I don&#8217;t do development in those libraries and languages: The docs absolutely suck. Almost none of the tutorials I can find are written with the main standard development tool in mind (MonoDevelop), and so I [...]]]></description>
			<content:encoded><![CDATA[<p>So I&#8217;m launching into a project to teach myself Mono/C#/Gnome#, and I have happened back upon the main reason why I don&#8217;t do development in those libraries and languages: The docs absolutely suck.  Almost none of the tutorials I can find are written with the main standard development tool in mind (<a href="http://www.monodevelop.com/Main_Page">MonoDevelop</a>), and so I fall back to the library documentation included in MonoDevelop.</p>
<p>The library documentation in MonoDevelop which includes such lovely pages as <a href="http://www.go-mono.com/docs/monodoc.ashx?tlink=5@ecma%3a512%23Program%2f%2a">this</a>.</p>
<p>Thanks guys.  I mean, I can guess at what the strings app_id and app_version mean, but only after a few minutes of frustrating recompiles, and runtime errors I discover that the appname cannot have whitespace in it.  This despite the clear violation of that rule in the <a href="http://www.gotmono.com/docs/gnome/bindings/gnome/hello_world.html">Mono Handbook</a> tutorial.</p>
<p>Of course, I realize these guys are Open Source developers, and as such, documentation is often the thing that suffers, but take a cue from the PHP and Perl folks.  If you write good docs, they will come to your language.  Then maybe you&#8217;ll have developers capable of fixing the memory leaks.</p>
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